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How to Review 3D Animation

3D animation review needs both a frame and a camera angle to make a correction repeatable.

3D animation review needs both a frame and a camera angle to make a correction repeatable.

A practical method

Open an exported animated model in the 3D studio. Stop at the problematic pose, orbit to the most useful view and draw the suggested correction. Annotate from another angle for a separate feedback thumbnail.

What to check

Export a supported model format first; native Maya or Blender project files do not open as-is.

Next step

Try this with your own file in the Framink studio. For more context, read the related guide.

Try it on your own file

Drop a video, image, PDF or 3D model and start annotating. No account needed.

Open the studio