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How to Draw on a Video Frame

A practical way to draw on one video frame so an editor or animator knows exactly what to change.

Timecodes tell someone when. Drawings tell them where. Use both for feedback that can be acted on quickly.

Find the right frame

Open a video in Framink, play to the relevant moment, then pause and move frame by frame. If the issue happens across several frames, inspect the start and end before choosing the one that best illustrates it.

Draw only what matters

Use an arrow to indicate movement, a circle to isolate a detail or the pen to sketch the intended pose. Keep the underlying image visible. Add a sentence such as “Move the wrist here before the cut” to distinguish a correction from a highlight.

Check the next frame

For animation, compare neighbouring frames with onion skin and mark another frame if the correction changes over time. A single marked frame may not describe a whole motion. See review animation frame by frame for a sequence-based method.

Try it on your own file

Drop a video, image, PDF or 3D model and start annotating. No account needed.

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