All use cases

3D Animation Review

Check animated 3D poses and camera views with feedback attached to the right time and angle.

A 3D pose depends on both the frame and the viewpoint. Saving only a timestamp can leave an artist guessing which side of the model was wrong.

Review in context

Open a supported animated 3D model in Framink. Play its animation, stop at the pose to inspect and orbit to the useful angle. Draw the correction or leave a note; the feedback keeps its animation time and camera view. Turn the camera for another perspective and annotate again to create a separate thumbnail.

Check the revised movement from multiple angles before marking the retake complete. Export supported source files to GLB, GLTF, OBJ or FBX before review.

Try it on your own file

Drop a video, image, PDF or 3D model and start annotating. No account needed.

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